It's possible to sneak past all the guards in the lab without any combat, but you can also employ the various traps around the lab to dispatch them quickly. The city guards here will not be hostile (provided you didn't pick the Museum lock), but Calcelmo's personal guards in the lab will confront you if they spot you, no matter what (though they will not give you a bounty if they are harmed). There are two types of guards in the museum and laboratory: Markarth City guards and Calcelmo's personal guards. As you enter the lab, you can find the Spider Control Rod in the room to the left, which you can use to help clear out the guards ahead (note that the rod only works in the lab). Make your way to the far end of the museum to find the entrance to Calcelmo's Laboratory. There are a lot of random Dwemer artifacts and books in the museum, but most notably, there is a gate on the south side protecting a room containing an Unusual Gem-the gem is located on a table to your right as you enter the first room on the left. Whatever you chose to do, it's clear you're going to have to break into Calcelmo's laboratory in order to retrieve the Falmer Translation Guide, so head for the Dwemer Museum. Perhaps when my research is complete, I'll feel more comfortable discussing my findings with you. (Intimidate)įailed: Do you realize that at a snap of my fingers I can bring the entire Markarth city guard to my defense? You best rethink this course of action or you may find yourself on the executioner's block. What will it cost to change your mind? (Bribe)įailed: I'm not certain how many scholars you're accustomed to dealing with, but I can assure you that personal wealth is our lowest priority. Being an admirer, I'm sure you can appreciate the need to keep my research a secret. However, I must insist that my laboratory remains strictly off limits.įailed: While I appreciate the sentiment, I still have to decline. Feel free to browse for as long as you wish. Passed: What kind of a mentor would I be if I denied a potential student a glimpse at his master's ingenuity! Here, this key will provide access to my museum. That's the best I can offer.īut I'm a great admirer of your work. If you wish, you may enter my tower to view the museum section, but I'm afraid the laboratories are still off limits. Well, I'm not blind to the fact that you've been instrumental in improving my affairs of the heart. I'm sorry, but that's as far as my generosity extends.Įven after everything I did for you and Faleen? I've already provided you a key to the museum. If you can pass a hard Speech check, you can persuade him to give you the key to the museum.Įven after slaying your troublesome spider?.Solving Calcelmo's love problems during The Book of Love will add additional dialogue where he will hand over the key to the museum, and allow you passage (the guard at the door will still tell you you can't enter, but the guards in the museum won't bother you).After you have done this task you will be given the key to the museum, and can walk past the city guards without sneaking. If you ask to visit the archaeological site, you will be asked to kill Nimhe (a giant frostbite spider).This option will cause the guards to be hostile, unless you are successfully hidden.You can simply steal his key, which should be right next to him on the table.Using this method causes the guards in the museum to be hostile, and as they are city guards you will incur a bounty if you kill them.You can go straight to the museum and pick the lock.You have several options on how to proceed: He's not happy to be disturbed and no matter what you choose to do, will not be interested in helping you translate the journal-at best, he will grant you access to his museum. You can find Calcelmo overseeing the excavation site in Understone Keep. Note: There is a bug that dictates you cannot talk to Enthir if you have started but not completed the quest The Staff of Magnus, as Enthir believes Winterhold to be in danger and will continually repeat "This is going to be terrible for business." Calcelmo, the Wizard After speaking with Enthir, you'll be directed to the wizard Calcelmo at Understone Keep in Markarth. Speak to Enthir at The Frozen Hearth or Hall of Attainment.įirst go speak with Enthir at The Frozen Hearth in Winterhold.The Falmer language inscribed on a tablet
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